AI Insights · Timothy · January 2022
Top 5 City Building Games on iOS in the UK for Q4 2021
In Q4 2021, city building games on iOS in the UK saw varied trends in revenue, downloads, and active users. Read on for detailed insights from Sensor Tower.
In Q4 2021, city building games on the iOS platform in the United Kingdom experienced diverse performance trends in terms of revenue, downloads, and active users. Below, we delve into the performance of the top 5 games in this category, as revealed by Sensor Tower's data.
The Simpsons™: Tapped Out by Electronic Arts saw a notable increase in weekly revenue, peaking at approximately $69K in mid-November. Weekly downloads showed a gradual upward trend, reaching around 4.4K by the end of December. The game's weekly active users remained relatively stable, hovering around 74K throughout the quarter.
SimCity BuildIt, also from Electronic Arts, displayed consistent weekly revenue, peaking at roughly $27.8K in mid-December. The game experienced a significant boost in downloads towards the end of December, reaching about 5K. Weekly active users saw a steady increase, climbing to approximately 51K by the end of the quarter.
The Tribez: Build a Village, developed by Game Insight, maintained steady weekly revenue, peaking at around $7.4K in late November. The game’s weekly downloads remained low, with a slight increase to 293 by the end of December. Active users fluctuated, peaking at 1K in early December but ending the quarter slightly lower.
Merge Mayor by Starberry Games GmbH showed a consistent revenue stream, peaking at approximately $4.9K towards the end of December. The game experienced a significant spike in downloads in mid-November, reaching around 6.2K. Weekly active users saw a peak in mid-November at approximately 22K, but gradually declined to around 16.5K by the end of the quarter.
Merge County® from Microfun Limited, which was released in mid-November, saw impressive growth in weekly revenue, peaking at about $11K by the end of December. Downloads surged to around 5.1K at the end of November but then stabilized at approximately 1.3K. The game’s active users also saw a peak in late November at approximately 4K, but later stabilized around 3K by the end of the quarter.
These insights highlight the varied performance of city building games on iOS in the UK during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.